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A cutting edge digital studio is looking for a Senior Product Designer to help build out a new platform that will enable professionals to create AR and VR content. This is a great chance to develop under an esteemed leader within the design industry.
They love storytelling, operating with a lean start up mentality, but with the backing and support of a global agency. They value working as a team, sharing responsibility for researching and bringing the concepts we create together to life. Their goal is always towards the customer seeking to understand their needs and how best to realise these through the products they bring to market.
Trust and freedom are core to the way they work and believe that their team will do the best to realise our vision and provide the freedom in which to relax as well as work.
You will be working alongside their team of designers and developers to prioritise and develop new features whilst ensuring the work is focused on the agreed desired outcomes, the product vision and purpose, and fits in with the overall product strategy.
This role will see you working as part of a cross-functional, collaborative product team, helping the Lead Designer direct and spearhead the design process. They understand that designers come in many different shapes and sizes but above all, they’re looking for:
Familiarity with using and managing Material, Figma or equivalent component libraries and design systems.
Comfortable using different methodologies around shaping and prioritising work.
Ability to structure research sessions, conduct interviews and synthesise and communicate the discoveries back to the wider product team to help shape the strategy and tactics of the team is crucial.
You should have a product mentality and be comfortable with all stages of the product lifecycle, from initial experimentation and requirements gathering through to delivery and support. Your past work should show that you are used to working and managing large projects: prioritising work streams, working efficiently and managing your own time, fleshing out creative concepts and effectively working, leading other designers and working with developers to bring everything to fruition to your own exacting standards.
You must have: