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I'm currently working closely with the awesome José Alves, Director of Interaction Design to help him and his team at D-Frod London hire Mid & Interaction Designers on a permanent basis. Check them out https://www.d.ford.com/ .
If you’re interested in tackling some of the most complex transportation, and mobility challenges in the market right now and love working on complex innovation-style projects then please Apply below.
D-Ford London are the innovation hub of Ford and work on some of the most exciting transportaiotn, mobility challenges out there from working on electric vehicles to looking at how vehicles will change in 10 years time to name just a few of the exciting projects.
Role offers flexible working but requires you to be in the Stratford office at least 2 days a week!
D-Ford’s Interaction Designers create seamless product and service experiences for people in a constantly evolving mobility landscape.
Grounded in a deep understanding of user needs, we explore, design, prototype, and create experiences that bind together physical products, digital services, and human interactions.
As a Mid or Senior Interaction Designer you will…
+ Participate throughout the entire design process—from inspiration and research to building prototypes and communicating a vision, bringing to life integrated digital-physical experiences through brand, people, space, products, and services.
+ Work with a project team to conceive, design, develop, test, and launch new products and services, applying systems thinking to information and experience design that seamlessly engages people.
+ Elicit user pain points and design opportunities during human-centered design research, grounding ideas and actionable concepts in user and business needs, design principles, and technical capabilities.
+ Apply systems thinking to information and experience design that seamlessly engages people through touchpoints along a service journey for consumer and business applications.
+ Collaborate on designing, running, and testing new solutions through experiments and prototypes at varying levels of fidelity–from scenario storytelling, wireframing, data visualization, click-through prototypes, animation, and motion design to functional prototypes and build-ready assets.